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Joining Tournaments

This is the heart of Braket: finding a tournament, getting your name on the list, and dragging your friends in with you. Let us walk through all of it.

Browsing what is on offer

The tournaments page is your lobby. You do not even have to be signed in to look; the list is public so you can scope out an arena before committing. Tournaments are sorted into three honest buckets:

Open tournaments are accepting registrations right now. These are the ones you can join today.

Running tournaments are underway: registration has closed and the group stage or playoffs are in progress. You can watch these unfold, follow them, and read their brackets even if you are not competing.

Past tournaments are finished or cancelled. Completed ones keep their full results, standings, and podium on display, so you can study how a bracket played out or admire the trophy winners.

Each tournament page tells you the essentials up front: when registration opens and closes, the schedule for the group stage or knockout, how many players are registered against the cap, and the format.

The registration window

Every tournament has a registration window with an opening time and a closing time. You can only register while the tournament is in its open state, and you can only register once. Simple as that.

There are a couple of things that can affect when the door opens for you specifically. If you hold Braket Premium, and the studio opened registration ahead of the public time, you get a 24-hour head start to claim your spot before everyone else (see page 11). If you hold a season pass for that season, your entry is guaranteed even if the tournament has hit its player cap (see page 13). For everyone else, it is first come first served up to the cap.

About that cap: some tournaments are unlimited and some have a maximum number of entries. If a tournament is full and you do not have a guaranteed slot, registration will tell you so. If a tournament allows an odd number of players, do not worry about being the leftover; the bracket handles odd counts gracefully by handing someone a first-round bye.

Registering

When a tournament is open and you are signed in, registering is a single button. Click it, and you are in. The page updates to show you are registered, adds you to the list of registered players, and, while registration is still open, gives you a set of social share buttons so you can broadcast that you are competing to X, Bluesky, Facebook, WhatsApp, LinkedIn, and more, or copy a ready-made message to paste into Instagram or TikTok.

If you are not signed in when you try to register, Braket sends you to sign in with Steam first, then brings you back.

Withdrawing

Changed your mind or your schedule fell apart? You can withdraw, but only while registration is still open. This is a deliberate rule: once registration closes and the bracket is drawn, pulling out would tear a hole in the schedule for your opponents, so the withdraw button is only available during the open window. Withdraw in time and your spot is freed for someone else. In a team tournament, the same button lets you leave your team, and if you are the captain, leaving disbands the team (more on that on page 4).

Bringing your friends: invites

A tournament is more fun with people you know in it, and Braket gives you three ways to pull them in. All of them are available on the tournament page while registration is open.

An invite link is the universal option. Braket generates a unique link you can paste anywhere: a Discord server, a group chat, a tweet. Anyone who follows it lands on a friendly invite page, and when they register, you get the credit for bringing them.

An email invite lets you type in an address and have Braket send a proper invitation email on your behalf, in your language, with the tournament details and a link to register.

A Steam friend invite is the slickest of the three. If your Steam friends list is visible, Braket shows you which of your friends are not yet registered and lets you invite each of them with one click, then gives you a handy link straight into your Steam chat with them so you can nudge them personally.

Every invite you send shows up in a little tracking table on the tournament page, so you can see at a glance which invites are still pending and which friends have joined. When someone accepts your link invite, their name appears there. It is a small thing, but recruiting your rivals is genuinely satisfying.

Two formats, explained simply

Braket runs tournaments in two shapes. The tournament page tells you which one you are looking at, but here is what each means for you as a player.

The World Cup format

This is the full experience, and it works exactly like the soccer World Cup you already understand.

First comes the group stage. Everyone is split into small groups, and within your group you play a round-robin: you face every other player in the group once. Win your matches, climb your group's standings table. The top finishers in each group (the tournament tells you how many qualify) advance.

Then comes the playoffs, a single-elimination knockout among everyone who survived the groups. Win and you move on; lose and you are out. The bracket narrows to a final, and Braket also runs a small final, the third-place match, so the two players who lost in the semifinals fight for the bronze. That is why the podium has three steps.

The group stage is forgiving: one bad match will not end your run, because the standings reward your overall record. The playoffs are ruthless: every match is win-or-go-home. Together they make for a tournament that is both fair and dramatic.

The knockout format

Some tournaments skip the groups entirely and go straight to single-elimination. Everyone is seeded into one big bracket from the start, and it is win-or-go-home from your very first match. It is faster, sharper, and higher-stakes: no warm-up games, no second chances. If you like your competition lean and your nerves tested early, this is your format.

Whichever format you are in, the rules of a single match are the same, and that is where we go next: the match window, readying up, and launching the game.